The current rework of insects and spiders got me thinking. How else can we make arthropods more interesting? And then I realized that while they are supposed to be cold-blooded both in real life and lore wise (can’t be seen in infrared) it doesn’t seem to effect their behavior.
Wouldn’t it be an interesting addition to make giant arthropods slower or faster depending on the ambient temperature. Something similar to a cold-blooded player with between either a 20% decrease or increase of their total speed depending on the temperature. This would simulate the insects getting slower and lethargic during the winter or at night and the getting faster and more active (and dangerous) during the summer and day.