Hey all,
I’m having some difficulty getting the game to compile in Code::Blocks for the Release (SDL) target. I renamed my existing WinDepend folder and copied the bundled libraries into the Cataclysm source directory, as instructed in COMPILING.md. I also replaced SDL_platform. I didn’t do any of the steps in the “Installing Tiles(SDL) libraries” section, as it seems like those files are all in the cdda-win64-codeblocks.7z file.
Unfortunately, the linking process fails when I go to build. From the build log:
||=== Build: Release (SDL) in Cataclysm (compiler: GNU GCC Compiler) ===|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_RenderClear'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_RenderCopyEx'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_GetError'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_CreateRGBSurface'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_GetError'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_DestroyTexture'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `IMG_Load'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_CreateTextureFromSurface'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_FreeSurface'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_UpperBlit'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_GetError'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_FreeSurface'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_MapRGB'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_SetColorKey'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_SetSurfaceRLE'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_GetError'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_GetError'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_MapRGBA'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_FillRect'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_CreateTextureFromSurface'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_FreeSurface'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_GetError'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_RenderClear'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_RenderSetClipRect'|
obj\ReleaseSDL\src\cata_tiles.o:cata_tiles.cpp|| undefined reference to `SDL_RenderSetClipRect'|
||=== Build failed: 25 error(s), 0 warning(s) (2 minute(s), 30 second(s)) ===|
I’m using the GNU GCC compiler in Code::Blocks 13.12 in Windows 7 x64. Any ideas why this is failing?