Latest experimental features

I’m noticing floating text comes out of me and my enemies when we hit each other, notifying us of damage done and clothes harmed. Really cool, adds a nice dynamic touch.

…I am looking forward to finding some of these roller blades. :smiley:

Whomever added the gold dental grill, you’re my hero.

There’s a diamond one as well.

Oooohhmmmm…

We’re almost up to revision numba 1700.
HOLLA!

[quote=“Slax, post:84, topic:5582”]Oooohhmmmm…

We’re almost up to revision numba 1700.
HOLLA![/quote]
spoilered obnoxious gif -kevin


EDIT: Sorry I hadn’t looked at this thread in awhile, thanks kevin for spoiling my picture.

Bubba, can you remove the gif or spoiler it? It’s making me motion-sick.

Thanks for that. It’s enough to trigger photosensitive seizures, I’d imagine, so spoiler with a flashing/epilepsy warning would be very appreciated.

Having tried them out, I love the rollerblades and will wear nothing else (unless there are “survivor skates” to make). They might actually make the game too easy as cotton sewables - maybe total plastic would be more balanced?

"Fighting on wheels is hard!"
INDEED D:

Having tried them out, I love the rollerblades and will wear nothing else (unless there are “survivor skates” to make). They might actually make the game too easy as cotton sewables - maybe total plastic would be more balanced?[/quote]

One thing we should do is make a separate terrain-tracker for 100-move-cost terrain that’s not grass or dirt. Rollerblades currently work just as well on turf as they do on tarmac, and that’s probably unrealistic.

KA101 has never been able to skate effectively IRL. Ice, wheels, board, boots, wev.

You might also think about reducing the speed bonus. Twice the speed seems a little extreme to me for one item, even when it has drawbacks.

True, though I can jog IRL faster than I do in DDA so it’s a wash IMO. Check again, now that we’ve got more realistic terrain-handling, and see what you think!

Vibrator, good feeling.
That is all.

RC cars, with RC explosives strapped to them.

Ha! That’s adorable.

Wow Rc car :open_mouth:

All so I LOL when I see vibrator LOL

So activating a lighter now is like actually lighting a lighter, giving you light and then you have to activate it again to light something.

I had a lit lighter in my pocket and I was wondering why MY NIGHT RAIDS WERE NOT WORKING BLEH

[quote=“FunsizeNinja123, post:97, topic:5582”]So activating a lighter now is like actually lighting a lighter, giving you light and then you have to activate it again to light something.

I had a lit lighter in my pocket and I was wondering why MY NIGHT RAIDS WERE NOT WORKING BLEH[/quote]

The refillable kicks in as needed (firestarting/using drugs) if you don’t light it. Just doesn’t throw light and can’t be thrown as a flaming shot.

Well, it was a refillable, and I’ve never used a refillable lighter before because it just seemed so… inferior to a regular lighter.

Half the capacity, yeah. I’m from Pennsylvania and the Zippo museum/plant is in Bradford, so I’m irrationally fond of 'em. :wink:

(How can you not love the guarantee? Send 'em your nonfunctioning Zippo and they’ll repair or replace. No matter what happened to it. Examples: ran over by airplane, chewed up by cocker spaniel, “it got mixed in with a 10,000 ton press and will no longer serve me efficiently”.)