[quote=“Solusphere, post:3, topic:7530”]Actually, Cataclysm canonically begins exactly 8 hours after the shit hit the fan, or so TVtropes tells me. I’m assuming that’s based on a post by Whales/Kevin somewhere.
I feel it should absolutely be a major morale penalty if there’s any penalty at all, because everyone you knew and loved is dead. That’s why i’m proposing it be an optional pick and not a standard part of the game start.[/quote]
TVTropes, like our own wiki, is outdated. DDA’s Cataclysm hit on Saturday and the game starts five days later, on the vernal equinox. (Wiki has some interesting holidays for it: Int’l Storytelling day makes sense, but the Day of Happiness seems amusing.)
Incidentally, this would place DDA in 2042; 2048 would be an option too because leap year doesn’t move the equinox.
As for the OP, a random morale-shifter trait (that starts with a penalty) could be implemented w/o difficulty, but IME depression/PTSD don’t work quite that easily.