[quote=“Aluminumfoil, post:4, topic:10444”]To-hit bonus represents how good the weapon is at being used as a weapon. Higher numbers are better. It is added to your melee skill when the game determines whether you hit or crit.
Moves per attack is calculated from the weapon’s volume and weight. It determines how long it takes to make one attack. Lower numbers are better. 102 is pretty good, only slightly more than an unarmed attack or throwing an object (100 for each). Your character has a speed stat that determines how many moves he or she gets per turn, as does every NPC in the game. An action’s move cost, divided by your current speed, is how many turns it takes to complete the action.[/quote]
Unarmed attacks are speed 65. 102 is indeed not bad, but the machete is speed 92 (or maybe 89? going from memory) and does a lot more damage (of course - that’s just a pipe!), so getting decent damage under 100 speed is definitely possible.