[
{
        "type": "vehicle_group",
        "id": "VETS",
        "vehicles": [
            [ "car", 300 ],
            [ "pickup", 100 ],
            [ "suv", 50 ]
        ]
    },{
        "type": "item_group",
        "id": "vet_softdrug",
        "items": [
            ["bandages", 50],
            ["1st_aid", 10],
            ["saline", 20],
            ["gummy_vitamins", 15],
            ["nyquil", 5],
            ["disinfectant", 15],
            ["vaccine_shot", 10],
            ["protein_powder", 30],
            ["smoxygen_tank", 20],
            ["elec_hairtrimmer", 15],
            ["survnote", 5],
            ["mask_dust", 65],
            ["glasses_safety", 10],
            ["towel", 50],
            ["scissors", 50],
            ["fungicide", 10],
            ["soap", 20],
            ["chem_hydrogen_peroxide", 10],
            ["canister_empty", 5],
            ["stethoscope", 5],
            ["scalpel", 55],
            ["gloves_medical", 50],
            ["medical_gauze", 25],
            ["quikclot", 10],
            ["hacksaw", 5],
            ["gloves_rubber", 25],
            ["rag_bloody", 10],
            ["bag_plastic", 20],
            ["string_6", 5]
        ]
    },{
        "type": "item_group",
        "id": "vet_utility",
        "items": [
            ["dog_whistle", 10],
            ["pet_carrier", 30],
            ["dogfood", 30],
            ["catfood", 30],
            ["towel", 20],
            ["soap", 10],
            ["gloves_medical", 20],
            ["rag", 15],
            ["rag_bloody", 2],
            ["bag_plastic", 20],
            ["jerky", 40]
        ]
    },{
        "type": "item_group",
        "id": "vet_hardrug",
        "items": [
            ["syringe", 10],
            ["diazepam", 10],
            ["antifungal", 30],
            ["antiparasitic", 30],
            ["antibiotics", 20],
            ["thorazine", 7],
            ["morphine", 10],
            ["codeine", 15],
            ["saline", 15],
            ["smoxygen_tank", 10],
            ["1st_aid", 30],
            ["medical_tape", 35],
            ["blood", 5],
            ["vaccine_shot", 15]
        ]
    },{
        "type": "monstergroup",
        "name": "GROUP_VETS",
        "default": "mon_null",
        "monsters": [
            { "monster": "mon_zombie_dog", "freq": 15, "cost_multiplier": 1 },
            { "monster": "mon_dog_zombie_rot", "freq": 15, "cost_multiplier": 3 },
            { "monster": "mon_squirrel", "freq": 1, "cost_multiplier": 0 },
            { "monster": "mon_cat", "freq": 10, "cost_multiplier": 0 },
            { "monster": "mon_dog", "freq": 10, "cost_multiplier": 0 }
        ]
    },{
        "type" : "overmap_terrain",
        "id" : "veterinarian",
        "name" : "veterinarian clinic",
        "rotate" : true,
        "sym" : [94, 62, 118, 60],
        "color" : "i_pink",
        "see_cost" : 5,
        "extras" : "build",
        "mondensity" : 2,
        "sidewalk" : true,
    "mapgen": [ {
        "weight": 400,
        "method": "json",
        "object": {
            "fill_ter": "t_floor",
            "rows": [
                "                        ",
                "                        ",
                "                        ",
                "                        ",
                "                        ",
                " ~~~~~~~~~~~~~~~~~~~~~~ ",
                " *--OO--OO--::--------* ",
                " *-TccccccTy..#%.c-#R-* ",
                " *-...........#c.d-sl-* ",
                " *-.ccccccT...--+---+-* ",
                " *-...........-E.#...-* ",
                " *--+---+---..-E...T.-* ",
                " *-ll-y....-..+....T.-* ",
                " *-sl-.ddd.-++---i----* ",
                " *-lt-].c..+..-rr..==-* ",
                " *----------..-#...^l-* ",
                " **~~~~~~~~;..-#...==-* ",
                "          ~-..i....^l-* ",
                "          ~-i--#...==-* ",
                "          D-.r-d...^l-* ",
                "          *-.$-]]%.==-* ",
                "          *-----------* ",
                "          ************* ",
                "                        "
            ],
            "terrain": {
                ".": "t_floor",
                "*": "t_shrub",
                "-": "t_wall",
                "+": "t_door_c",
                ";": "t_door_locked",
                "i": ["t_door_locked_interior", "t_door_locked_interior", "t_door_c"],
                ":": "t_door_glass_c",
                "O": "t_window",
                "=": "t_chainfence_h",
                "^": "t_chaingate_c",
                "%": "t_console_broken",
                " ": "t_pavement",
                ",": "t_pavement_y",
                "~": "t_sidewalk",
                "l": "t_linoleum_white"
            },
            "furniture": {
                "#": "f_counter",
                "c": "f_chair",
                "T": "f_table",
                "R": "f_locker",
                "r": "f_rack",
                "$": "f_safe_l",
                "d": "f_desk",
                "]": "f_bookcase",
                "s": "f_sink",
                "E": "f_cupboard",
                "y": "f_indoor_plant",
                "D": "f_trashcan"
            },
            "toilets": {
                "t": { }
            },
            "place_vehicles": [
                { "x": 6, "y": 19, "vehicle": "VETS", "chance": 20 },
                { "x": 7, "y": 2, "vehicle": "VETS", "rotation": [ 2, 3 ], "chance": 15 },
                { "x": 15, "y": 2, "vehicle": "VETS", "rotation": [ 2, 3 ], "chance": 15 },
                { "x": 23, "y": 2, "vehicle": "VETS", "rotation": [ 2, 3 ], "chance": 15 }
            ],
            "place_monsters": [
                { "x": 20, "y": 19, "monster": "GROUP_VETS", "chance": 10 },
                { "x": 20, "y": 17, "monster": "GROUP_VETS", "chance": 10 },
                { "x": 20, "y": 15, "monster": "GROUP_VETS", "chance": 10 }
            ],
            "place_items": [ 
                { "item": "trash", "chance": 1, "x": 10, "y": 19, "repeat": [1,3] },
                { "item": "vet_softdrug", "chance": 1, "x": 17, "y": 10, "repeat": [2,5] },
                { "item": "vet_softdrug", "chance": 1, "x": 15, "y": [10, 11], "repeat": [1,2] },
                { "item": "vet_softdrug", "chance": 1, "x": 20, "y": 8, "repeat": [1,3] },
                { "item": "vet_softdrug", "chance": 1, "x": [16, 17], "y": 15, "repeat": [1,3] },
                { "item": "vet_hardrug", "chance": 1, "x": 13, "y": 20, "repeat": [2,5] },
                { "item": "waitingroom", "chance": 1, "x": 10, "y": 7, "repeat": [1,3] },
                { "item": "waitingroom", "chance": 1, "x": 10, "y": 9, "repeat": [1,3] },
                { "item": "waitingroom", "chance": 1, "x": 3, "y": 7, "repeat": [2,3] },
                { "item": "cleaning", "chance": 1, "x": 20, "y": 7, "repeat": [1,2] },
                { "item": "cleaning", "chance": 1, "x": 13, "y": 19, "repeat": [1,3] },
                { "item": "vet_utility", "chance": 1, "x": 3, "y": 7, "repeat": [2,3] },
                { "item": "vet_utility", "chance": 1, "x": 15, "y": [15, 16], "repeat": [2,5] },
                { "item": "vet_utility", "chance": 1, "x": 15, "y": 18, "repeat": [2,5] },
                { "item": "office", "chance": 1, "x": [15, 16], "y": 20, "repeat": [1,2] },
                { "item": "office", "chance": 1, "x": 17, "y": 8, "repeat": [1,2] },
                { "item": "office", "chance": 1, "x": [8, 10], "y": 13, "repeat": [2,5] },
                { "item": "doctors_books", "chance": 1, "x": 5, "y": 14, "repeat": [1,3] }
            ]
        }
    }
    ]
}
]Im having trouble getting items to spawn in my own little creations. I havent noticed any changes that should affect my thingies, and its not just the above example. I dont really get why its not spawning items properly.
Ive set chance to 1 above, but that should be redundant way of saying ‘1 in 1’ chance of spawning the item. Was me messing around. There are supposed to be items spawning all over that building.
This problem persists in several buildings I have made, so perhaps it is my own fault somehow but Im not even seeing significant differences between whats in the game and what I am doing. Infact, some of what I am doing is literally in the game and was working when it was added.