current build 5841 ; however, this character has lived for probably at least a month in real-life time now. So he was created in an earlier build.
Something weird is happening in my game. When items that are damaged by at least one point such as “|/”, and I save and exit the game, then reload it some other time, these items will degrade by one additional point - in this case becoming “|”. Once I have repaired items like that twice, they will not become fully repaired ("||"), but rather reinforced (the status with the plus “++” or however it is displayed). I also noticed twice now that a piece of equipment that was illegally repaired in that fashion, did not deteriorate after a message displayed that it should have been (Your +Long Sleeved Shirt+ was cut.), but rather stayed at the reinforced ("++") level.
Anyone know about this? Is there a way to fix that odd behavior?