This problem appear to lie within the magiclysm mod, I was trading with the Forge Lord Npc when it started giving me segmentation crashes.
The debug have something like this:
(backtrace_syminfo failed: errno = -1, msg = no symbol table in PE/COFF executable),
(backtrace_pcinfo failed: errno = -1, msg = no debug info in PE/COFF executable),
And the crash logs are like this:
INFO : Cataclysm DDA version 0.E-6751-g9d6708b
INFO : [main] C locale set to C
INFO : [main] C++ locale set to C
INFO : SDL version used during compile is 2.0.5
INFO : SDL version used during linking and in runtime is 2.0.5
INFO : Number of render drivers on your system: 4
INFO : Render driver: 0/direct3d
INFO : Render driver: 1/direct3d11
INFO : Render driver: 2/opengl
INFO : Render driver: 3/software
INFO : [options] C locale set to C
INFO : [options] C++ locale set to C
INFO : Active renderer: 0/direct3d
INFO : USE_COLOR_MODULATED_TEXTURES is set to 0
INFO : Language is set to: ‘en’
INFO : [translations] C locale set to English_United States.1252
INFO : [translations] C++ locale set to C
WARNING : opendir [./mods/] failed with “No such file or directory”.
INFO : Loaded tileset: neodays
WARNING : opendir [./save/Mineral Bluff/mods] failed with “No such file or directory”.
This is the newest build as of the moment