I made an archer for kicks in the current sdl .6 release and accidentally attempted to melee a triffid.
I then got an error about being unable to locate material “bone” and the game crashed.
Testing further it seemed to crash whenever I attempted to melee with this bow.
it’s because it was created with a non existent material called bone, already submitted a request to have it fixed.
Ah cool thank you.
Do we know if this has been fixed yet? I’d like to go to a new build, but don’t want to lose out my current save until that’s fixed in experimental.
I think that fix got pulled.
Yeah that one got fixed pretty rapidly. It’s been fixed for a week or so IIRC.