Well yea, we need to do incremental saves, and it’s totally doable, it’s just a matter of doing it.
Prioritizing savegame performance improvements over new features or bugfixes is a really hard sell.
Also messing with savegames has the potential to break things REALLY badly, which makes people a bit hesitant to work on it.
This issue IS on our radar though, we’ll get to it when we can.