Escdelay and MinGW

Hi, I essentially taught myself how to compile this game today in the interest of modding and encountered a problem using minGW for the latest source version (downloaded today from this website).
http://imageshack.us/photo/my-images/837/escdelay.jpg/
I downloaded the source version and am compiling an untouched version of it, is this related to the compiler or something else? The only way I found to fix it is the non-desireable option of flat-out deleting the line.

(Blacked out my computer name, doesn’t need to openly be on the internet, that’s why there are black gaps).

fix’d :slight_smile:

Thanks, google and the search function didn’t come up with that little solution there.

… Should I be worried my catacurse.h is about 700 lines shorter?

I should not, I should learn to distinguish between .h and .cpp though