Heeeey, it’s that lady from Kill La Kill.
Indeed, but with some Kalashnikov styling. Mag still on the side, higher caliber.
Or, you know, stuff I wanted to draw and fumbled together into that thing.
Here’s something.
Can load and fire just about anything from pistol calibers to tank shells. The short yet adaptive barrel/muzzle grabs whatever you load in and the bolt locks everything in place.
One shot, so make it count. And do make sure your bicep is in shape or you’ll be sporting a rather severe arm pain after firing.
[quote=“Slax, post:1924, topic:441”]Here’s something.
Can load and fire just about anything from pistol calibers to tank shells. The short yet adaptive barrel/muzzle grabs whatever you load in and the bolt locks everything in place.
One shot, so make it count. And do make sure your bicep is in shape or you’ll be sporting a rather severe arm pain after firing.[/quote]
Permanently losing an arm for a one-shot aug doesn’t seem like a trade any player would make. I wouldn’t merge this one, but it’s a decent illustration.
It would be more compact than lugging that beastly rifle around for the sake of ready to fire Nitro rounds, same goes with 40mm’s and mininukes. Honestly I think it sounds better than the fusion blaster arm.
This actually brings a thought to mind though, would it be possible to have bionics that require certain OTHER bionics to be installed before you can try and stuff them in yourself? If so you could have certain black market additions like a burst fire for this or the fusion blaster. With burst turned on you’d consume more energy/ammo and generate a little pain every time you fire your arm cannon.
[quote=“Logrin, post:1926, topic:441”]It would be more compact than lugging that beastly rifle around for the sake of ready to fire Nitro rounds, same goes with 40mm’s and mininukes. Honestly I think it sounds better than the fusion blaster arm.
This actually brings a thought to mind though, would it be possible to have bionics that require certain OTHER bionics to be installed before you can try and stuff them in yourself? If so you could have certain black market additions like a burst fire for this or the fusion blaster. With burst turned on you’d consume more energy/ammo and generate a little pain every time you fire your arm cannon.[/quote]
If it could be reloaded (figure the system sets up on the first shot you use, and thereafter can only take that caliber?) then yeah, that’d be Nifty and possibly obsolete the FBA. Feel free to Drawing Board it if desired.
I think Slax meant it for it to be reloaded.
Well YEAH you can reload it. Point is, it can fire anything you can fit in there. No magazine, one shot. Limited range due to short barrel. Small calibers don’t go far at all while cannon stuff works as it should.
A cunning metallurgist may just be able to whip up something more low-tech, but still fancy. Doop doop doop…
“Im gonna punch you with this metal forearm!”
"From six feet away?“
Hand falls away, revealing cannon
"Oh. Grea-”
[quote=“Slax, post:1929, topic:441”]Well YEAH you can reload it. Point is, it can fire anything you can fit in there. No magazine, one shot. Limited range due to short barrel. Small calibers don’t go far at all while cannon stuff works as it should.
A cunning metallurgist may just be able to whip up something more low-tech, but still fancy. Doop doop doop…
Just wondering but is such a thing in the game?
Not yet.
Being discussed at the drawing board.
[quote=“Slax, post:1929, topic:441”]Well YEAH you can reload it. Point is, it can fire anything you can fit in there. No magazine, one shot. Limited range due to short barrel. Small calibers don’t go far at all while cannon stuff works as it should.
A cunning metallurgist may just be able to whip up something more low-tech, but still fancy. Doop doop doop…
Looks …Groovy.
Some lazy, fast and backgroundless drawing of what happened.
Game crashed while trying to handle the junk-splosion that followed.
[quote=“Derpislav, post:1935, topic:441”]
Some lazy, fast and backgroundless drawing of what happened.
Game crashed while trying to handle the junk-splosion that followed.[/quote]
I got a good laugh out of what you assume your character is doing if you press x.
Pretty accurate cobbled vehicle too. XD
[quote=“blazing glory, post:1936, topic:441”][quote=“Derpislav, post:1935, topic:441”]snip
Some lazy, fast and backgroundless drawing of what happened.
Game crashed while trying to handle the junk-splosion that followed.[/quote]
I got a good laugh out of what you assume your character is doing if you press x.[/quote]
Me too! Good idea.
[quote=“StopSignal, post:1938, topic:441”][quote=“blazing glory, post:1936, topic:441”][quote=“Derpislav, post:1935, topic:441”]snip
Some lazy, fast and backgroundless drawing of what happened.
Game crashed while trying to handle the junk-splosion that followed.[/quote]
I got a good laugh out of what you assume your character is doing if you press x.[/quote]
Me too! Good idea.[/quote]
I always figured that was what your character does when you’re looking through items with V, because nobody should be able to pick out the individual items on a zombie corpse from a street and a half away.
How did I keep missing this thread? This is great stuff, guys. Makes me wish I didn’t have -3 Dexterity and could actually draw worth a damn.