Draw Your Cataclysms

URL?[/quote]
Whoops, fixed it up.

How harsh should I be Rad?

A lot.
EDIT: I put it up here to be criticized, so.

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Okay lets start this with the greatest problem

Obviously drawn without reference
While drawing accurate poses without reference is an important thing to learn, drawing without reference when you this early on the learning process is a terrible way to learn. If you had for example goggled the words ā€œSWATā€ ā€œhunter rifleā€ or ā€œhunter shotgunā€ you’ll have been greeted by lots of photos of people holding guns in hundred of different ways and angles. And don’t be afraid of ā€œcopyingā€ everyone does it and it is literally the only way to progress.

Most of your errors could have been avoided if you had done that but I assume you did that while you didn’t had access to a computer but now you know for the next time

Anatomy
Well I ll be honest the basic anatomy is well kinda messed up, Ill post my kinda more acurateish skeleton example down below (by the way you should draw this skeletons to establish the pose before starting, they make everything easier) which also ejemplifies the biggest problems with your drawing

-Note how the lines that define the torso follow the line of action
-Notice that if you draw a straight line from the head to the floor it fall roughly in the middle between the two feet
-Notice how the imaginary line between the knees follows roughly the same arc as the hip line (objects like pouches in the upper legs should also follow it).
-Notice the more natural arc of the arms
-Notice how the gasmask i drew has the far filter bigger than the near one that’s an error from my part don’t draw them like that
-Also dont be afraid of using more curves in your drawing, no one has the the shoulders that rigid for example

That is basically it, also congrats on the hands they look well.

My advice is: go to the deviantart forums (or even better conceptart.org) and ask for help on how to get better at drawing, someone way much better than me will definitively drop by and help you/direct you on the right direction.

What I can tell you is that If I were you Ill practice drawing basic 3d objects also, it may be extremely boring but it helps a lot when it comes to adding the muscles and clothes and pooches.

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The anatomy is messed up intentionally. It’s a mutant. :smiley:

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Seconding for USE REFERENCES.

I google pose references all the damn time, and when I don’t, I wind up with my arm wrapped around a fishbowl at odd angles and shitty foreshortening on fuzzy-edged hatchets. I’m only getting away with it because of art strength in other categories, like texture detail lol.

A lot of good, really complex art is one third research, one third collage-stitching references together, and one third actual artskill smoothing it all into something new. At least in my experience it is.

Hmm, thanks for the tips. The biggest problem I have is that when I try forcing myself to draw I draw something shitty. Sometimes I just pick up the pencil and come up with good looking stuff. Will post some stuff I came up with in school after I get some sleep.
Also, last year in school the art teacher was talking about drawing proportionally using the golden cut thing, not really sure how it translates to english. If you use your thumb size 7/8 times or something like that you come up with a proportional looking character. Is it of any use, and do any of you know how to do it?

Do you mean the thing in which you use heads for proportionality?

If so I remember reading that thos rules only applied in a stric manner if your subject was standing almost completely straight and the concept of foreshortening more or less throws it completely out of the window. Also, I don’t use it because of my heavy caricaturized drawing style but I am not the best person to give advice on that topic.

[spoiler=Survivor Rivet render.]

Yeah, normally I’m a zombie, but this was a fun little project.[/spoiler]

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[quote=ā€œRivet, post:909, topic:441ā€][spoiler=Survivor Rivet render.]

Yeah, normally I’m a zombie, but this was a fun little project.[/spoiler][/quote]

Very well done render, Rivet, I must say.

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Also, I think I should make a different thread for this thing.

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Thank you!

There’s some awesome art up in here, seriously :smiley: Phtalo’s stuff is crazy fun to read! I need to actually draw some comics with my Cataclysm survivor person (The ill-equipped moffman you see to the left of this post), although a while back I did doodle on a couple of maps, detailing the one playthrough where I survived longer than one day, so I’m bringing that back as something to fill in time until I have something that’s comic-worthy!


Here’s part 2, which I decided against posting in the thread because then it would be too big a post

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I don’t have words for how awesome that is, hilarious.

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[quote=ā€œChaz, post:913, topic:441ā€]There’s some awesome art up in here, seriously :smiley: Phtalo’s stuff is crazy fun to read! I need to actually draw some comics with my Cataclysm survivor person (The ill-equipped moffman you see to the left of this post), although a while back I did doodle on a couple of maps, detailing the one playthrough where I survived longer than one day, so I’m bringing that back as something to fill in time until I have something that’s comic-worthy!


Here’s part 2, which I decided against posting in the thread because then it would be too big a post[/quote]

And now there’s LSD, for the sake of extending your trips.

Aww, thank you Kevin!

I do have a semi-serious piece of my Cataclysm character, standing outside his hometown after making a raid on some homes and shops:

Posted this over in the ā€œPost your desktopā€ thread but I thought it’d be worth sharing here too. (In spite of having moth wings he can’t really fly with them. I don’t know how to explain it apart from maybe a vestigal mutation, or they’re just for show. Or someone turned on the extruder while he was cleaning it. He’s still a fluffy mothman though.)

Bonus points for knowing where I got the town name from (I made Bungeling Bay my world’s name but I’d like to think it’s the name of Chaz’s hometown in his world)

Ruh-roh.

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Raid on Bungeling Bay, C64

Ding ding!

I played the NES version way back on one of those knockoff ā€œ2000 games in one controller that you plug into your TVā€ consoles and I had fun with it. And then a year or two ago I found out that Bungeling Bay was originally part of a bigger world that Broderbund Software were trying to build, called the Bungeling Empire (Originally, Bomberman was a robot who manufactured bombs for the Empire before he rebelled, and it’s implied that at the end of the original game he turns into the protagonist of Lode Runner, who goes through the Empire’s vaults and steals all their gold!). So I like naming my worlds ā€œBungeling Bayā€ or ā€œBungeling Empireā€ in honour of that. Also because it’s a hella catchy name.

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Raid on Bungeling Bay was Peter Moleneux’s first commercial game, the code to create the towns later turned into the original Sim City.
Played the crap out of that game on my C64/128… considering hunting down an emu… wonder if my GP2X still works…

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[quote=ā€œKevin Granade, post:919, topic:441ā€]Raid on Bungeling Bay was Peter Moleneux’s first commercial game, the code to create the towns later turned into the original Sim City.
Played the crap out of that game on my C64/128… considering hunting down an emu… wonder if my GP2X still works…[/quote]

You mean Will Wright? XD

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