+1
Let’s remember how difficult it is to work on a project remotely. You gotta have someone that makes the final calls, and people will be unhappy sometimes. The fact that there is an individual person like Kevin that brings everything together is invaluable to this project, and it is potentially the only reason why this is not abandonware. I’d suggest the community to envision themselves as influencers, more than decision makers, if they want to really help shaping the game.
Said that, there is always margin for improvements. This kind of posts should be perceived as useful feedback that there may be potentially something wrong. Perhaps there could be better ways to communicate with devs and the community.
@Kevin, have you ever thought of picking someone from your team, someone charismatic, polite and well received by the community, to be the main point of interaction with github devs and the forums? It’d be a shame that the amazing work you guys are doing is badly received due to miscommunication? (let’s just focus one second and let’s remember how the game was before those guys came around. Dynamic spawn, and I said it all)