[quote=“tarburst98, post:60, topic:12277”]>You use 5 plastic chunks, 1 nail file, 1 rock, 5 rags, 50 solder, 1 cooking oil, 10 Duct Tape, 50 Thread, and 1 copper wire.
nope, see, you just introduced a resource drain.[/quote]
Yes and no.
While it would be increasing resource drain by causing more damaged items to occur in general for the player, this is entirely intentional (I said as much last post), and it is not “introducing” anything, because repair based resource drain already exists.
This would primarily be changing already existing resource drain (including, but not limited to: batteries, solder, plastic chunks, scrap metal, rags, kevlar, Nomex, Leather, Duct Tape, Thread…), and existing gear-gates (specialised repair tools for each individual type of repair). While the items given were just an example, the variety shown actually doubles as an anti-boredom feature, as a variety of different items to acquire means less repetition for the player.
That said, resource drain is not a bad thing at all, nor does it cause tedium - bad design causes tedium. Imagine the game without drains on the player’s resources:
The player does not grow hungry.
The player does not grow thirsty.
There are no enemies.
Crafting, vehicle creation, and construction are not only free, but instant (and all cars spawn fully repaired and gassed up anyway).
The player’s carrying capacity is infinite.
Pure sandbox, no game. Car house building walking simulator 2016.
There is hunger and thirst to stop you from remaining in safety forever.
There are enemies when you leave safety, so you seek equipment to protect and improve yourself.
There are crafting requirements to gain equipment, so you search out other skills and materials to gain the equipment you seek.
There are limits to carrying capacity so you make choices about what to keep and what to leave behind, and so you seek either permanent shelter, to store what you cannot bring, or a vehicle, to carry more along with you.
Just like real life, Needs -> Goals -> Choices. In a very real sense, the game is more fun for the player because of features that make life harder for the character.