I want to go over the concept of the “skill rust” system within the game and see if it could be improved upon.
Now I’m unsure how many of you use the current skill rust system in the game but for most of you who do, it can be said to be of some annoyance.
So what I’m hoping to propose is possibly a mod that would set in something like a “skill lock” into the base game, a means of keeping skills from degrading back to nothing without disabling the skill rust.
Say for example you raise your skill for computers to level 8. Some time passes and it starts degrading to nothing.
With a skill lock you don’t end up losing all that progress like a gold fishes memory. Instead it locks at a set skill level depending on your profession, saving you all that time and effort raising that skill in the first place whilst keeping it realistic.
Skill locks can be setup by your selected professions and increased with regular training. For example; as a soldier you would have a skill lock for firearms set to 6, yet lower skill locks for computers set to 4. Training these skills will never degrade till they reach past these locks. Once past they will continue to decrease back to those set locks.
Training on the other hand can help increase a set skill lock, though at a far slower rate. This way you can reach any necessary skill needed for recipes and gradually earn the knowledge to retain the memory for them.
A more realistic skills system that keeps from being too tedious; because having a perfect memory of all the knowledge of the world earned in less than a week ain’t exactly common if not unrealistic.
This is only a premise and I wish to explore the idea further, unless it already been talked about.
On a side note I wish to see how stats could play a role.
Possibly each stat could change the training speeds for different sets of skills? Like strength has a 2.0 training increase to bashing and 1.0 increase for pirercing, dexterity a higher 2.0 training speed for piercing and a lower 0.5 increase for bashing.
Intelligence a training boost for electronics and and cooking and a lower training boost for mechanics and archer, etc etc etc. anyways more of that later I guess.