Can anyone maybe give a good example of how to make a custom profession that would show me how to make it give me certain items, a fixed number of bullets or just how to quantify the items without having to copy paste it 50 times, and how to add multiple skills cause i think i messed that part up and now the game wont start.
You should look at the existing items in the .json files in the data folder.
It would give you a good idea on how to do it.
Here’s my modified version of the Mechanic profession, which has 1 skill pt each in Driving and Mechanics:
{
"ident": "mechanic",
"name": "Mechanic",
"description":
"You've always loved cars. You start with a wrench, hacksaw, toolbelt, and\nsome car-related reading material. You also start with 1 skill\neach in mechanics and driving.",
"points": 2,
"items": ["tank_top", "jeans", "boots", "beltrig", "wrench", "hacksaw", "mag_cars", "manual_mechanics"],
"skills" : [
{
"name" : "mechanics",
"level" : 1
},
{
"name" : "driving",
"level" : 1
}
]
},
Oh yeah those whole item lists really helped, thanks for that
Also thanks for giving an example of the skills part, after some time realised that i was missing a , after the item line
But yeah thanks guys for the help