No, not being filthy cheater. Been using it as a workaround.
Been playing since a couple weeks ago, and for the past few experimental builds I’ve been using save file editing to get around the bug that makes it so you can’t learn martial arts from NPCs. (Specifically, using debug command to give all of them, then going into the file to change it from “20 style_this style_that etc_etc” to “2 style_snake style_crane” or whatever.)
But I’ve noticed now in this latest build that any change to the .sav file, even simply opening it up in a text editor, making no changes, and resaving it as is, causes the game to crash (Microsoft Visual C++ library error popup) upon loading it.
Is this an anti-cheating measure, or a bug related to however it’s getting resaved or something? I’ve checked if maybe it was a DOS/UNIX file format thing, but it doesn’t seem to be that. If it’s a security measure, is there any way to turn it off? 