I wanted to build a base on a radio tower, and I’ve run into frustration with the construction system’s limitations. The way the tower, and many other structures, are built a player could not use the construction menu to replicate them. Buildings with balconies, for instance, don’t seem replicable. I get that some constructions won’t be possible for one person, or even a small team to replicate, as they may require machines or techniques that are no linger available, but something as simple as filling in the gaps in the floors of a radio tower or making a second+ floor have a larger footprint than the floors below it should be doable.
I’m frustrated with the SUPPORTS_ROOF tag. It seems less about what you can expect to find in the tile above it and more about whether there’s a ceiling in the tile. If there’s no ceiling then you can’t build above it, but many existing constructions do just that.
I’m thinking about the possibility of making some sort of support as a piece of furniture. It would let you build, say a floor, on the tile above it. The support wouldn’t be grabbable or movable, and could be built on an open air tile adjacent to a tile with SUPPORTS_ROOF. I’m having trouble with some of the logic involved, though, and thought I’d put it to the forum.
How do y’all think building balconies or filling in airgaps in existing structures should work?