Cancel sign tiles

When I played previously, vehicles were mostly composed of tiles that look like cancel signs for whatever reason. This didn’t get in the way of gameplay so I haven’t bothered to do anything about it. I have come across my first road bridge, however and every tile of the bridge is a cancel sign. In addition, vehicles and mobs on the bridge “lag” and duplicate themselves as I move my character. This is extremely disorienting, and difficult to cross, and given the way my current world generated very much hindering my movement.

Is there a fix for the graphical errors I have described? Im playing v0.c Cooper on a Windows 7 x64 machine.

Which tileset are you using?

I was using whatever the default was. I didn’t realize that the game came loaded with a whole bunch of tilesets, so of course I switched it back to familiar ASCII, haha. Problem solved