I’m not sure what the focus for the next stable is (I seem to recall a post from Kevin saying that it was nested containers rather than NPC’s but it could have been outdated) but I have an idea would be very handy for NPCs; being able to instruct them to not engage certain monsters. Telling NPCs with conducting weapons to stay away from things that zap or followers without gas masks to avoid gas exploding zeds would be a godsend.
Just an idea. Thank you to all the contributors who have created this gem of a game - hands down my favourite of all time.