Armor Up! A mod to make armor more better. New PA Utilities pack!

Thank you for replying so frequently and your willingness to help! I gotta say your contributions to the project are fantastic.

I have (a lot of) questions about the armor mod. Should I duplicate the code of, let’s say the active defense shield bionic, in the armor_tools file (and is as simple as copy and paste with minor tweaks)? Then call it as a use action in the power armor definition in the armors file? Also one thing i’m really not sure of is how to affect the players base stats by simply powering on the armor. The only way I can think of at the moment is by compiling changes in the character.cpp file. Thank you for the help!

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