So, I’ve been trying and failing to add an additional funnel trap for something someone suggested ( http://smf.cataclysmdda.com/index.php?topic=11037.0 ).
I’ve looked at the source and it seems all I SHOULD need is to enure the trap has a funnel radius, and ensure that the terrain it’s constructed on isn’t indoors. But so far I’ve been utterly unable to get it to fill containers, and side-by-side testing with a regular funnel tells me it isn’t the weather but something I’m doing wrong.
Construction entry:
},{
"type" : "construction",
"skill" : "survival",
"description" : "Build Tarp Rain-Catcher",
"category" : "CONSTRUCT",
"difficulty" : 1,
"time" : 45,
"qualities": [
{ "id": "HAMMER", "level": 1 }
],
"components" : [
[ [ "pointy_stick", 3 ] ],
[ [ "string_36", 1 ], [ "string_6", 3 ] ],
[ [ "tarp", 1 ] ]
],
"pre_flags" : [ "DIGGABLE", "FLAT" ],
"post_terrain" : "t_raincatcher"
}
Terrain entry:
},{
“type” : “terrain”,
“id” : “t_raincatcher”,
“name”: “tarp raincatcher”,
“symbol”: “0”,
“color”: “brown”,
“move_cost”: 10,
“trap”: “tr_raincatcher”,
“flags”: [
“TRANSPARENT”, “FLAMMABLE”
],
“deconstruct”: {
“ter_set”: “t_dirt”,
“items”: [
{ “item”: “pointy_stick”, “amount”: 3 },
{ “item”: “string_6”, “amount”: 3 },
{ “item”: “tarp”, “amount”: 1 }
]
},
“bash”: {
“str_min”: 6, “str_max”: 12,
“sound”: “crash!”,
“sound_fail”: “whack!”,
“ter_set”: “t_dirt”,
“items”: [
{ “item”: “stick”, “amount”: 1, “minamount”: 0 },
{ “item”: “splinter”, “amount”: 3, “minamount”: 1 },
{ “item”: “plastic_chunk”, “amount”: 8, “minamount”: 4 }
]
}
}
Trap entry:
{
"type" : "trap",
"id": "tr_raincatcher",
"identstring" : "FUNNEL",
"legacy_id": 4,
"name" : "raincatcher",
"color" : "blue",
"symbol" : "V",
"visibility" : -1,
"avoidance" : 0,
"difficulty" : 99,
"action" : "none",
"drops" : ["funnel"],
"benign" : true,
"funnel_radius": 380
},