Why did they delete Killer Drive?

It was one of my favourite traits in the game. I really enjoyed the overly edgy lines from the trait.

And killing zombies and other abominations like a badass post-apocalyptic warrior is just fun and getting a morale boost from it is only natural.

Why would you delete something good and fun like this from the game? Please bring it back.

You can read the two justifications here yourself. While I have a generally negative opinion towards some weird effort to remove “Edgy Roleplay”, the argument that it doesn’t meaningfully contribute to the game to make it a straight reward with no downsides for something the player is always and constantly doing holds up. It also has the side problem of forcing anyone who does want a character who gets this reward to have their character utter edgy lines that might otherwise conflict.

As a player, sure, but CDDA characters aren’t enjoying this experience from behind a keyboard like us. Normal Humans are not going to feel happiness when they’re forced to fight for their life against inhuman monsters to avoid starving to death. Its a pop culture perception of bloodthirst to think otherwise.

Fundamentally, trying to fix it as some representation of bloodthirsty behavior would need to be reworked into a full mechanic with more depth and representation of that archetype than just kill and be happy, which nobody has seemingly had the interest in implementing, while also not putting a bad taste in peoples mouth for adding ‘weird shit’ to the game.