I believe it scales off of rifles.[/quote]
I’ve read that in several places, but my own testing of it doesn’t seem to back it up. Chain Lighting seems to do 20-40 damage regardless of whether my Rifles skill was at 0 or 20 and I don’t think it ever missed the square I was aiming at. Had similar results with Finger Laser (though admittedly I half assed the testing on this one) which always did 8 ish damage at 20 rifles.[/quote]
Finger laser should be pistols, as it seems to be a bionic equivalent of the laser pistol. Never tested it myself, though.
That’s the bit I was wondering about. Think I’ll stick with the solar for now.[/quote]
Plutonium cells can be obtained when disassembling: inactive manhack, inactive grenade hack, inactive mininuke hack, inactive tear gas hack, inactive EMP hack, inactive flashbang hack, inactive C-4 hack, mininuke, broken tank drone, advanced UPS, Power Storage CBM, Power Storage CBM Mk. II, Power Armor Mk. II Interface CBM, inactive turret, inactive laser turret, inactive rifle turret, atomic nightlight, atomic lamp, atomic coffee maker, bootleg fusion pack.
This list may be out of date or incomplete as its from the item browser and I don’t know how up to date it is.[/quote]
Hacks (and other robots) also have a decent chance to drop plutonium when killed. With low computers skill, analyzers in labs can be farmed for plutonium - electrical protection is strongly suggested.