[quote=“Destructios, post:930, topic:42”]I have some questions about spawning.
- How does wolf/cougar/etc. spawning work?
- What exactly does static/dynamic spawning mean?
- What is spawn spreading?
- Does anyone know how random NPC spawning works?[/quote]
AFAIK all wildlife spawns dynamically (cougars, wolves, bears, giant mosquitoes, etc)
Static spawning is where enemies spawn when the map is generated, currently effects only zombies (AFAIK), this means that if you have static mode on then towns will be full of zombies of all kinds right from the beginning.
Dynamic spawning is where enemies spawn based on noise and time. Making noise causes enemies to spawn nearby, the kind of enemies depends on how old the world is. For the first hour zombies don’t spawn, after that making any significant noise will have dozens of zombies spawning ‘nearby’. You first only see normal zombies, but after the first couple of days, you start seeing acid spitting zombies, lightning throwing zombies, boomers, necromancers, etc.
As far as wildlife is concerned, it’s just based on noise and area (forest, swamp, etc).
The difference is that in dynamic mode each town has a number that represents the zombies in town, and when you make noise this number goes down and adds zombies to the world, while in static mode all the zombies are already there in town. The key difference is that in dynamic mode zombies can spawn behind you and/or surrounding you if, for example, you fire a shotgun in the middle of town.