Jabberwocks are big monsters, like a zombie hulk. Fast, hits hard, but normally you only see one of them at a time. I don’t think they even show up unless there’s a mission for it. In any case, have good melee and armor, or a good ranged unless you wanna get killed. They don’t have the smash attack of a hulk, but I think they can knock you on the ground.
Basically, you get coordinates on where to find them, and the coordinates are always in a forest. If you can’t see them, you’ll know a Jabberwock is there with the loud roar they do. Also, the ChestHole tileset can make things a bit dangerous, since their tiles on that tileset kinda makes them blend in with all the trees.
If you got the mission from the lab, you won’t have any coordinates to the Jabberwock.
Ah, if you got the mission under the lab there won’t be any Jabberwock at all. You have to find an NPC on the ground level for that mission to have an actual Jabberwock spawning.
Jabberwock missions should now work and properly set the coords.
Though if dead NPC didn’t cancel the mission, it can’t be completed. It probably can be removed from the save somehow, but other than that I don’t see a good way of canceling it.
[quote=“Coolthulhu, post:8168, topic:42”]Jabberwock missions should now work and properly set the coords.
Though if dead NPC didn’t cancel the mission, it can’t be completed. It probably can be removed from the save somehow, but other than that I don’t see a good way of canceling it.[/quote]
Yeah, I resorted to editing it out of the save, that worked.
Do I just use it anywhere in the lab to crawl out again?
Also, what are Etched Human Skulls for? I found a boarded-up cabin in the woods, the basement of which turned out to be full of crazy lobotomized semi-zombies and a very unfortunate torture victim. Also, a skull on a pedestal.
You can decrpyt them at an analyzer in a lab. The only thing I’ve found for the results from that is an NPC quest… and infinite book material for internal furnace/paper/fire.