Yes, they do spawn, but mostly in loose packs.
You can go ~10 map tiles in one direction and not meet anything and then meet 3 groups of animals in one map tile.
It’s still very safe, because melee-only monsters with no abilities pose no danger to even an early game character. They’re good food, because they’re harmless and aggressive, meaning they don’t flee.
Does literally any creature spawn down there in stable? I haven’t seen a thing.
I live underground and I’ve been injecting myself with rat serum almost exclusively. I think I really should dig some tunnels. What’s the most efficient way to do so energy-wise, and what’s the fastest in IRL time assuming plenty of resources?
Oh yeah and I’ve been dying to ask: You know how garage doors work, where the whole multi-tile door is opened via a single device? Is there anything like that buildable in stable? Not necessarily steel doors, but any sort of door I can get a vehicle in through and then close. I assume that if I just built X normal doors in a row and opened them all, a vehicle would still slam into the frames.
Gosh darn it. I almost wish I hadn’t asked - with a suppressed L2037 you’d barely ever need another gun. Having a rifle-calibre pistol is imba enough, I guess. Incidentally, there any other rifle calibre pistols?
Gosh darn it. I almost wish I hadn’t asked - with a suppressed L2037 you’d barely ever need another gun. Having a rifle-calibre pistol is imba enough, I guess. Incidentally, there any other rifle calibre pistols?[/quote]
Rivtech gear qualifies as most all of it shares ammo. .45 ACP stuff has the L1820 Long Ranger, but that might make it a pistol-caliber rifle. Flintlocks have a pistol, carbine, and rifle.
Jackhammering stuff.
Consumes 10 gasoline per tile, creates rubble (can fall on you too - get a good armor), but takes significantly less time than pickaxing or clawing.
They do, a lot. In fact, when 2 wheels have the same stated size and different name (say, small wheel 15" and wheel 15"), they have the same effect on vehicle’s speed (except for the part where non-small wheel weights a tiny bit more).
What matters is your total wheel area. Other than that, you want wheels with appropriate durability - this is where wheel types (armored wheel, wide wheel) matter.
Not exactly. For light vehicles you want small wheels (or few of them). Big wheel area causes more friction, but decreases the effect vehicle’s mass has on speed.
Whenever adding wheels, look at safe speed, max speed and acceleration - at some point they’ll start going down instead of up.