That should indeed be the problem!
You have to fill each tank individually, as I discovered when I had two water tanks on my vehicle and found that they are not in fact linked.
That should indeed be the problem!
You have to fill each tank individually, as I discovered when I had two water tanks on my vehicle and found that they are not in fact linked.
Sigged
[quote=“HunterAlpha1, post:3400, topic:42”][quote=“Fish, post:3399, topic:42”]Sort of. There was an NPC quest line floating around that has to do with investigating holy stuff an junk.
The cult quest is the last quest for the moment on that particular quest line but there WILL be improvments on that front (I “think”).
So either wait for that special NPC, oorrrr find that hidden building.[/quote]And by hidden I assume it’s not shown on the world map? [/quote]
Yap.
Especially when its that rabbits that attack and try to eat you.
Silly question incoming )
I tried to play cata on the computer on my work. But grafical build just havent launched, so I tried console build. It launched and now I can spend some of my work temporary free time to play some cata. But I wonder - are grafic/console saves compatible ? So if I would bring cata folder back to my house and throw save folder to grafical build, would it work?
Thanks in advance.
Agreed.
Hm. Maybe it would require Mammal Pheromones, as well as meat. I’d love to lead a pack of wolves as an unstoppable wolf-man survivor.
Wtf is a petrified eye? I’m scared of picking it up.
If you found it in a mine, yeah, might attract some attention. If it’s laying around somewhere topside, though, grab it.
If you found it in a mine, yeah, might attract some attention. If it’s laying around somewhere topside, though, grab it.[/quote]If you found it in a mine, yeah, might attract some attention. If it’s laying around somewhere topside, though, grab it.
[/quote]
Urm… yeah kinda.
Kinda doesnt work for me.
If I take the eye the pedastel does not go off. Buuuut, if I “e” it a second time it works.
Huh? I didn’t know petrified eyes triggered anything.
Lotsa special things with artifacts and certain areas.
Let me rephrase that. I didn’t know taking a petrified eye off the pedestal triggered anything.
It triggers:
An event that consists in bunch of very angry dark wyrms continuously spawning nearby until you reach the surface.
Well, considering I can usually two-shot dark wyrms by the time I find a mine, that would only be an annoyance.
Key word, continuously.
In other news, who decided metal floors catch fire?
Hm. Maybe it would require Mammal Pheromones, as well as meat. I’d love to lead a pack of wolves as an unstoppable wolf-man survivor.[/quote]
That’s a great idea.
What’s the relative comfyness of beds? I know a proper bed is better than sleeping on a car seat is better than nothing, but where do things like makeshift beds, vehicle-installed-beds and military cots fall on the hierarchy?
Another, possibly silly question.
How can I read about changes between experimental features? Couple of months ago they were listed in the different window with stuff like “description / file chganges / etc.”, so it was very convinient to see if version has some potential, or I might wait for some new stuff to be added. But now its just list of versions with only option to download.
Thanks in advance for your help.
It’s not as clear as the old changelog, but you can check the list of commits here:
“Pointed in your direction, the turret emits an IFF warning beep.”,
“Pointed in your direction, the turret emits annoyed sounding beeps.”
what this mean?