[quote=“Cfant, post:3275, topic:42”]Well, well, another one bites the dust
Some more questions arise:
started in a region with just a very few buildings near. Got infected with no pharmacy anywhere. So - what to do? I died within a day or so by this infection from a zombie bite. Bad luck or could I have done something to buy me time?
found a military bag, quite useful
How can I see, if it hinders me in combat? And how can I repair clothes and bags?
I’m a silent walker, only causing 2 noise when going around. still any zombie around comes in to me. how far can they hear?
Even in a bed, I cannot fall asleep (when wounded). What to do about that, if I have no useful pills?
Thanks a lot for any help :)[/quote]
In order:
Infections can be dealt with in the deep wound phase by disinfecting the body part, either through disinfectant or first aid kits. In an emergency, with a lighter and a knife, you can cauterize the wound by (a)ctivating the knife, causing damage to the part and a lot of pain, but that doesn’t always work, it sometimes speeds up the rate of infection.
You can see your encumbrance in the character sheet, press @ to open it tab to switch which panel you’re looking through, torso encumbrance affects your melee skills, hand and eye encumbrance affects range skills. Gear can be repaired with a sewing kit if it’s cloth or leather (Maybe kevlar too?) but you’ll need decent tailoring. A solder kit (and I think a welder) can be used to repair metal and plastic gear.
Zombies have slightly less visual range than you, chances are, if you can see them, they’ll see you soon. Silent walker only affects how hidden you are when they can’t see you.
When dealing with an infected wound, there’s no real way to get to sleep, you’ll have to tough it out. Drink lots of coffee or energy drink to keep your tiredness down.
WOO. 3X HELP COMBO.