distance at which items appear while using the “V” command is based off of your
Perception and seems to use the formula Distance = Pecpetion * 2 + 12.
This do not explain how redxlaser15 are able to see rocks and a dog corpse but aren’t able to see other things on the same tile.
Also this vision restriction is kinda weird and pointless, cause you still can e’x’amine tile and see every single item in there. So this restriction is just annoying and have no real impact on gamplay (except player mental exhaustion).
I think this is just another bug in game code. This game has some problems when it comes to counting and identifying items around the player (for example a infinite ‘nearby’ welder bug).
UPD:
This do not explain how redxlaser15 are able to see rocks and a dog corpse but aren’t able to see other things on the same tile.
My fault, this things aren’t on the same tile. So Junknown may be right.