Greetings Forum Dwellers,
Just wondering if skill caps would be a useful addition to this game. I’m thinking caps based on the initial stats since it doesn’t make sense that a 4 intelligence character can eventually build nuclear weapons given enough time (and even then it doesn’t take that long). Skill caps would prevent master-of-all characters but even as I write this, I can see that such a thing should be implemented until the AI is fixed and you can get companions (who would then compensate for your deficiencies). Still, what do you guys think?