Mod list:
CRIT expansion
Blaze Industries
Graphical Overmap
Alternative Map key
Game has been crashing at certain locations in certain locations in the city
Mod list:
CRIT expansion
Blaze Industries
Graphical Overmap
Alternative Map key
Game has been crashing at certain locations in certain locations in the city
Upload your savegame somewhere and write detailed reproduce steps, so people could take a look.
sorry i was having trouble editing in the site due to connectivity
im not sure how to upload my save game, do i have to upload my world as well? (i made 2 characters using the same world)
here is the crash log though:
The program has crashed.
See the log file for a stack trace.
CRASH LOG FILE: ./config/crash.log
VERSION: 0.E-6751-g9d6708b
TYPE: Signal
MESSAGE: SIGSEGV: Segmentation fault
STACK TRACE:
#0
(dbghelp: @0x67b5a6[cataclysm-tiles.exe+0x27b5a6]),
(libbacktrace: Z21debug_write_backtraceRSo+0x56@0x67b5a6),
(libbacktrace: 0x67b5a6 [unknown src]:0 [unknown func]),
#1
(dbghelp: @0x65664f[cataclysm-tiles.exe+0x25664f]),
(libbacktrace: log_crash+0x4af@0x65664f),
(libbacktrace: 0x65664f [unknown src]:0 [unknown func]),
#2
(dbghelp: @0x657322[cataclysm-tiles.exe+0x257322]),
(libbacktrace: signal_handler+0x32@0x657322),
(libbacktrace: 0x657322 [unknown src]:0 [unknown func]),
#3
(dbghelp: SMPEG_error+0x4b034@0x1161ea0[cataclysm-tiles.exe+0xd61ea0]),
(libbacktrace: gnu_exception_handler+0x70@0x1161ea0),
(libbacktrace: 0x1161ea0 /home/narc/src/mxe/tmp-gcc-x86_64-w64-mingw32.static/gcc-5.4.0.build_/mingw-w64-v5.0.2/mingw-w64-crt/crt/crt_handler.c:223 _gnu_exception_handler),
#4
(dbghelp: _C_specific_handler+0x98@0x7ff9f7f07ff8[msvcrt.dll+0x27ff8]),
(backtrace_syminfo failed: errno = -1, msg = no symbol table in PE/COFF executable),
(backtrace_pcinfo failed: errno = -1, msg = no debug info in PE/COFF executable),
#5
(dbghelp: _chkstk+0x11f@0x7ff9f819111f[ntdll.dll+0xa111f]),
(backtrace_syminfo failed: errno = -1, msg = no symbol table in PE/COFF executable),
(backtrace_pcinfo failed: errno = -1, msg = no debug info in PE/COFF executable),
#6
(dbghelp: RtlRaiseException+0x434@0x7ff9f813b474[ntdll.dll+0x4b474]),
(backtrace_syminfo failed: errno = -1, msg = no symbol table in PE/COFF executable),
(backtrace_pcinfo failed: errno = -1, msg = no debug info in PE/COFF executable),
#7
(dbghelp: KiUserExceptionDispatcher+0x2e@0x7ff9f818fc4e[ntdll.dll+0x9fc4e]),
(backtrace_syminfo failed: errno = -1, msg = no symbol table in PE/COFF executable),
(backtrace_pcinfo failed: errno = -1, msg = no debug info in PE/COFF executable),
#8
(dbghelp: @0xe416e2[cataclysm-tiles.exe+0xa416e2]),
(libbacktrace: ZL12cycle_actionR4item9string_idI5itypeERK8tripoint+0x252@0xe416e2),
(libbacktrace: 0xe416e2 [unknown src]:0 [unknown func]),
#9
(dbghelp: @0xe4f224[cataclysm-tiles.exe+0xa4f224]),
(libbacktrace: ZN6player8fire_gunERK8tripointiR4item+0xa54@0xe4f224),
(libbacktrace: 0xe4f224 [unknown src]:0 [unknown func]),
#10
(dbghelp: @0xb22298[cataclysm-tiles.exe+0x722298]),
(libbacktrace: ZNK9gun_actor5shootER7monsterR8CreatureRK9string_idI8gun_modeE+0xf48@0xb22298),
(libbacktrace: 0xb22298 [unknown src]:0 [unknown func]),
#11
(dbghelp: @0xb239e5[cataclysm-tiles.exe+0x7239e5]),
(libbacktrace: ZNK9gun_actor4callER7monster+0x1b5@0xb239e5),
(libbacktrace: 0xb239e5 [unknown src]:0 [unknown func]),
#12
(dbghelp: @0xbead95[cataclysm-tiles.exe+0x7ead95]),
(libbacktrace: ZN7monster4moveEv+0x445@0xbead95),
(libbacktrace: 0xbead95 [unknown src]:0 [unknown func]),
#13
(dbghelp: @0x7a1889[cataclysm-tiles.exe+0x3a1889]),
(libbacktrace: ZN4game7monmoveEv+0x609@0x7a1889),
(libbacktrace: 0x7a1889 [unknown src]:0 [unknown func]),
#14
(dbghelp: @0x7a54d4[cataclysm-tiles.exe+0x3a54d4]),
(libbacktrace: ZN4game7do_turnEv+0x6c4@0x7a54d4),
(libbacktrace: 0x7a54d4 [unknown src]:0 [unknown func]),
#15
(dbghelp: IMG_LoadWEBP_RW+0x7f4108@0x1a47e18[cataclysm-tiles.exe+0x1647e18]),
(libbacktrace: main+0x1238@0x1a47e18),
(libbacktrace: 0x1a47e18 [unknown src]:0 [unknown func]),
#16
(dbghelp: @0x4013ed[cataclysm-tiles.exe+0x13ed]),
(libbacktrace: _tmainCRTStartup+0x23d@0x4013ed),
(libbacktrace: 0x4013ed /home/narc/src/mxe/tmp-gcc-x86_64-w64-mingw32.static/gcc-5.4.0.build_/mingw-w64-v5.0.2/mingw-w64-crt/crt/crtexe.c:336 __tmainCRTStartup),
#17
(dbghelp: @0x4014fb[cataclysm-tiles.exe+0x14fb]),
(libbacktrace: WinMainCRTStartup+0x1b@0x4014fb),
(libbacktrace: 0x4014fb /home/narc/src/mxe/tmp-gcc-x86_64-w64-mingw32.static/gcc-5.4.0.build_/mingw-w64-v5.0.2/mingw-w64-crt/crt/crtexe.c:186 WinMainCRTStartup),
#18
(dbghelp: BaseThreadInitThunk+0x14@0x7ff9f7f96fd4[KERNEL32.DLL+0x16fd4]),
(backtrace_syminfo failed: errno = -1, msg = no symbol table in PE/COFF executable),
(backtrace_pcinfo failed: errno = -1, msg = no debug info in PE/COFF executable),
#19
(dbghelp: RtlUserThreadStart+0x21@0x7ff9f813cec1[ntdll.dll+0x4cec1]),
(backtrace_syminfo failed: errno = -1, msg = no symbol table in PE/COFF executable),
(backtrace_pcinfo failed: errno = -1, msg = no debug info in PE/COFF executable),
Yes. You open your game folder, in which there’s a folder called “save”. Open that one up and find all the worlds you’ve created. You zip the folder of the world that’s crashing and upload it to Dropbox, Google Drive or similar and post a link.
However, sometimes the game version (or build number), the active mods (like the one you’ve listed) and a detailed description about what you’ve done or observed when the crash happened AND the crash log if one exists are enough.
In this case it looks like a known bug, and that bug was fixed. All you have to do now is to just update your game (manually or automatically, depending on your launcher settings, if you use the launcher) and everything should be fine .