Been awhile but hi again guys. Sorry for the massive Necropost but I’ve just noticed this bug in the current stable (0.C).
Upon moving to the vehicle control tile DEBUG: map::board_vehicle: passenger (player) is already there pops up.
When attempting to accelerate the vehicle, the character seems moves through the vehicle as a vehicle himself-- upon leaving a vehicle tile a debug msg pops up reading map::unboard_vehicle vehicle was not found.
This throws the character a few map tiles before the movement stops, even at low speeds.
I feel like it’s due to certain things breaking off on impact, but I’d rather not rebuild a 7T plated RV beside an ant nest. >.>
[Edit] Siphoning the gasoline from the vehicle then refilling it seems to fix this for some reason.
Even though I have 100% Diesel tanks, partially filled water tanks and am currently only using an electric engine to move.
Then again the vehicle was constructed with a gas engine first.
[quote=“Iosyn, post:1, topic:9235”]Been awhile but hi again guys. Sorry for the massive Necropost but I’ve just noticed this bug in the current stable (0.C).
Upon moving to the vehicle control tile DEBUG: map::board_vehicle: passenger (player) is already there pops up.
When attempting to accelerate the vehicle, the character seems moves through the vehicle as a vehicle himself-- upon leaving a vehicle tile a debug msg pops up reading map::unboard_vehicle vehicle was not found.
This throws the character a few map tiles before the movement stops, even at low speeds.
I feel like it’s due to certain things breaking off on impact, but I’d rather not rebuild a 7T plated RV beside an ant nest. >.>
[Edit] Siphoning the gasoline from the vehicle then refilling it seems to fix this for some reason.
Even though I have 100% Diesel tanks, partially filled water tanks and am currently only using an electric engine to move.
Then again the vehicle was constructed with a gas engine first.[/quote]
You will notice I posted something on this earlier. Flying through windshield. For me, the vehicle stops moving, but my survivor flys for a long ways.
I think it’s because a corpse or body is being run over and occupies the seat. I haven’t been able to confirm that yet.
I believe you should have posted a new message, for current version, not bringing up one from code over 2+ years ago.