Mapgen Explorer

Here is the version 0.2 that implements (some) of your inputs :). What is not in this version will be in the next one.

As it should, here is the git, the release, the changelog and some screenshots:

I hope this makes the mappers’ life easier, and the cdda work even richer.

While making this release, I came to two of remarks / questions / brainstorming content:

  • I think there is an extra non matching } at the end of gfx/HitButton_iso/tile_config.json (at least of my json parser).

  • In “gfx/ChestHole32Tileset_iso/tile_config.json”, the tile entry around line 129 is missing an “id”. I wonder if that is expected.

  • Zhilkin, can you point me to the best way to determine the color of the fonts for the pseudo-terminal non-tileset rendering?

Cheers,