[quote=“jcd, post:3065, topic:5570”]The rationale is that the player cannot ‘select’ it, but it may ‘happen’ upon the player if circumstances allow.
I hope nobody would grind zeds just to get a trait not guaranteed to be gotten.[/quote]
Traits include things that “happened” to the survivors. Being a psycho, having weak stomach, lactose allergy - you don’t pick those IRL, those just happen.
Bloodthirstiness is a trait that you could actually cultivate IRL, like in-game cannibal, skilled liar, parkour expert or pacifist could be and unlike food intolerances, bad back, fast metabolism etc.
A wannabe-murderer who just got into a world of legal murder would love the experience, at least until he figured out that those are just dumb biological machines and not humans anymore.
A hardened survivor who spent years hacking husks would be bored to tears with them and would just want to get the job done and get back to reading/cooking/eating/shooting up drugs.