gonna answer some, with my own opinion!
1- One thing I’ve heard quite abit is how the early game is the most fun part of the experience. I guess what I hoped for was to drag out the early game more. So distributing resources over a wider area as mentioned seems like a really good idea to me. That permanent base can come later down the line?
This is a problem, as maybe the reason the early game is the most fun part is because a bunch of factors, one of wich is how the resources are distributed. I guess you can space out cities and lower item spawn in the options if you want to drag it out, but you run in the possibility of making it unfun! be careful!
2- Cash cards. Would prefer they have no value or just the value of a plastic chunk. It feels like an exploit that I can just autopick them up and soon be able to buy out npcs’ stuff. They also have no volume and no weight. Sure there are vending machines, but no law to protect them or anyone to fill them. I imagine they will be emptied by other survivors quickly enough. And I guess it will be a trade off, to decide which is better.
that’s true, survivors shouldn’t care about them. However, it’s kind of the power fantasy of the lawlessness of the apocalyse to be able to buy stuff from vending machines, so i suggest those be kept filled, sometimes. But yeah buying NPC’s stuff with cash cards is kinda bad. NPCs are kind of problematic to balance though, though they have updated them quite a bunch. i just wish they weren’t so bullet spongey, hehe
Also, i agree with the next point as well!
6- snip
With a severe nerf to NPC’s spongeyness human gangs could be quite awesome.
7- snip
Something like that kinda reminds me of Stalker’s bases, specially the third game’s bases. Those were nice!
8- snip
Not sure. Libraries after all have every kind of book, that’s the whole point. I agree it kinda makes the player a bit powerful to have all of that just there. I don’t know how to balance this, other than that would not be the best approach. Maybe making the literal best of the best kind of books for their skills spawn in those specified places, rather than only lowly books spawning in normal places. So you can get to quite a nice level in a skill, but to get the endgame best recipes and skills you’d have to raid the specialized places. Of course, normal places would have a minimal chance for the best books to spawn, just for a nice surprise. So, kinda the same, but not really. Or maybe i read you wrong!