So I got to Mechanics 1 by reading a book, then I thought I’d train it up by removing seatbelts with my trusty screwdriver. I’ve got a whole bunch of Short Ropes, but my Mechanics skill remains at 0% advanced.
Hmm, could be. I didn’t think of it as “disassembly” because it’s a whole different interface but that makes sense. I guess I’ll have to see if there is anything I can actually make with Mechanics 1 and my stuff.
[EDIT] Actually, I now have 1% progress. Possibly from removing a vehicle clock. So either you do get training from this stuff, but it is very small amounts, or you don’t for seatbelts but do for other things.
When I used to craft-grind skills in older versions, I found out that how much xp was gained was related to how long the task took. A severl-minute-long task barely gave any xp. Maybe it is also like that in this case.
Repairing cars definitely improves mechanics, at least if your repair difficulty is within a point or two of your skill - but it’s damn slow past skill 2, even with long repair tasks.
I think installing things also improves your mechanics, though very few tasks that don’t require a welder take very long at all, and so they will have a tiny effect. Really don’t know about removal tasks - they may not train you at all? In any case, most removal tasks have a much lower skill requirement than repair or install tasks, so they will tend to train you LESS in any case because the skill req is usually a good bit lower than your current skill.
IIRC when I was doing the Medieval Peasent challenge(illiterate and wilderness start) with 0 mechanics I ended up having to make wooden frames and use the “start vehicle” a bunch of times to get mechanics going (you can’t deconstruct them until mechanics 2 iirc. It took a while but I got there in the end using makeshift ropes and the like.
[quote=“Vastin, post:12, topic:21154”]
Really don’t know about removal tasks - they may not train you at all?[/quote]
I can confirm that just removing things DOES train your mechanics. Now I have a hacksaw I’m slowly increasing my mechanics from 3 to 4. Can’t really do much practical stuff yet until I get an oxy-torch.
Which is a pity, because I keep running my electric car into trees and stuff. Whoops.