0.5-831-geb859cb
The last three nightly builds CTD on even the simplest of tasks. For example, cleaning up a broken window. Also, CTD when choosing “N” to “Heard a crash! Stop crafting?” message. The mouse cursor spins for a bit, then CTD.
I waited to mention it, because I thought it might go away with the next nightly build. Nope, I was wrong.
Hmmm I havent crashed once on the latest from yesterday morning and I played all day.
There might be something else to this.
[quote=“Loupkiller, post:2, topic:1689”]Hmmm I havent crashed once on the latest from yesterday morning and I played all day.
There might be something else to this.[/quote]
Awesome! Which IDE/compiler did you use? Dynamic or static spawn? Circular or square FOV?
I’ve confirmed several different clean builds. As in, make clean beforehand, and installing to a clean directory every time.
I am trying a new game with the latest commit now.
Awesome! Which IDE/compiler did you use? CodeBlock
Dynamic or static spawn? Circular fixed
Circular or square FOV? Square
Actually here is my whole option file.
force_capital_yn F
use_celsius T
use_metric_system T
no_bright_backgrounds F
24_hour 0
snap_to_target F
safemode T
safemodeproximity 0
autosafemode T
autosafemodeturns 50
autosave F
autosave_turns 30
autosave_minutes 5
gradual_night_light T
rain_animation T
circledist T
query_disassemble T
drop_empty 0
skill_rust 2
delete_world 0
initial_points 6
max_trait_points 12
initial_time 8
viewport_x 38
viewport_y 35
move_view_offset 1
static_spawn T
classic_zombies F
season_length 14
static_npc T
random_npc F
rad_mutation T
save_sleep T
[quote=“Loupkiller, post:4, topic:1689”]I am trying a new game with the latest commit now.
Awesome! Which IDE/compiler did you use? CodeBlock
Dynamic or static spawn? Static
Circular or square FOV? Square
Actually here is my whole option file.
–snip–[/quote]
According to your options file you’re using Circular FOV.
Thanks for the quick reply.