Hi.
I’m making my first mod. It’s simple, adds a carpet that can be hung on the wall. I’ve dealt with most of the issues, but my sprites are not displayed in the game in any of the tilesets. How can I fix this?
This is how the structure of my mod looks like:
Here is the “tile_confg.json” filling:
{
"type": "mod_tileset",
"compatibility": [
"AltiCa",
"UltiCa",
"BrownLikeBears",
"Chibi_Ultica",
"Cuteclysm",
"MSXotto+"
],
"tile_info": [
{
"width": 32,
"height": 32,
"pixelscale": 1
}
],
"tiles-new": [
{
"file": "grandma_carpet.png",
"tiles": [
{
"id": "f_grandma_carpet",
"fg": 0,
"sprite_offset_x": 0,
"sprite_offset_y": 0
}
]
},
{
"file": "grandma_carpet_roll.png",
"tiles": [
{
"id": "grandma_carpet_roll",
"fg": 0,
"sprite_offset_x": 0,
"sprite_offset_y": 0
}
]
}
]
}
I also attach the sprites themselves, you can save them and view the properties. Or somehow view them directly in the browser, if you know how. (Removed because new users can’t add more than one photo, how convenient)
Surprisingly, the game does not give any errors during and after loading. I can create my carpet, it just doesn’t display sprites. Instead, the substitutes from the “looks_like” field are displayed.Or, if I remove this field, the symbols are displayed successfully.
(Here was an example of how it is displayed in the game, it also had to be removed)
I’m trying out my mod at 0.I release candidate.

