I love DDA as a survival game but have never been a huge fan of zombies. So I’m experimenting on a handful of different non-zombie apocalypses instead.
The wandering horde mechanic seems perfect for co-opting, especially on canonically-intelligent creatures that should be able to sneak into secure buildings while your back is turned.
I’ve already gotten some useful mechanics out of this forum, but still have one big question about how hordes work:
Apparently static zombies can join a passing horde, possibly causing a small town’s entire zombie population to eventually wander off. What allows them to do this, under the hood? Like, apparently hordes spawn in using the GROUP_ZOMBIE list, but what lets an existing zombie join an existing horde?
I’d guess it’s related to species or faction, but hordes are hard to empirically test.
Does anybody happen to know off the top of their head? Thanks!