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Increase the time it takes to drag a cart that has a monster in it, and move the monster with the cart. Currently, dragging seems to entirely ignore monsters on the dragged vehicle.
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Have zombies sometimes smash small vehicles, instead of boarding them. Zombies already sometimes smash terrain instead of moving onto it, but arbitrarily don’t do the same to vehicles.
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Have zombies sometimes shove small vehicles out of the way instead of boarding them. I’m hesitant to suggest this because I think in most situations it won’t make much difference, but maybe I’m wrong.
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Add a time cost to 'G’rabbing and possibly releasing vehicles, as there currently is no cost. Then, either add ways to lose your grip or incentives to intentionally release it.
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