Game crash when killing zombies after travelling far away

so i was travelling around and already traveled a long way, and then i encountered Gracken and i tried to kill it, right when i hit the gracken, the game crashed and send me this :

CRASH LOG FILE: config/crash.log
VERSION: 0.D-7699-g5a03b22
TYPE: Signal
MESSAGE: SIGSEGV: Segmentation fault
STACK TRACE:
@0x53284A[cataclysm-tiles.exe+0x13284A]
@0x532AC2[cataclysm-tiles.exe+0x132AC2]
SMPEG_error+0x3DAF3@0xC6A075[cataclysm-tiles.exe+0x86A075]
CreateProcessAsUserW+0x12E8A@0x754503CF[kernel32.dll+0x503CF]
RtlKnownExceptionFilter+0xB7@0x770A50E7[ntdll.dll+0x750E7]
RtlInitializeExceptionChain+0x36@0x770697D5[ntdll.dll+0x397D5]

experimental build now is very unstable, is there any big ongoing change to the game?

Could be anything. Try to find reproduce steps and file an issue on Github.

allright, will try to reproduce the bug (although its random, there could be pattern on the bug)