Foraging without micromanaging

The player character stands in the middle of the forest, and begins “examining bushes”. Five minutes later, all shrubs within 6 tiles, with a clear path to the player, are all examined, and the resulting items appear under his feet. The player character doesn’t move during the event.

Similarly, there could be auto-butchering, auto-pulping, auto-rubble-clearing.

YES. I would love this especially when I am trying to find eggs.

I have no autobutchering for you, but I have a flamethrower: http://smf.cataclysmdda.com/index.php?topic=14861.0

Haha! Nice!