Edit after testing - tl;dr for devs:
First issue:
Condition: At least 1 stack of Item is either on pavement under a vehicle. (there could be more condition)
Expected: All items under a vehicle displays properly under the mouse view.
Actual: Single item stack is always missing from the mouse view.
Second issue:
Condition: An item(preferably small one) spawns after item with storage capacity. (i.e Backpack + Screwdriver spawn for example. “Spawn” is term I am unsure of, as I am unsure how this works. what I do know is killing zombies and making them drop items with capacity can cause this. Kill zombies until it drops pants with storage capacity + small item)
This is believed to be a cause of undisplayed item on the locker issue.
Expected: All items are displayed using mouse view.
Actual: Some small items are presumably hidden because it is inside the storage item.
Original post:
With this experimental version, it seems like some items no longer shows up on the tile examiner under certain circumstances. Please refer to this screenshot:
(Tile selected are rtile right under my character. Item is “Hard Plating” and tile should be lit.)
You can see that items can be picked up the ground when prompted, but item itself does not show up on the mouse view.
Item listing feature for example can display that there is indeed Hard Plating on that location.
This is not exclusive issue to the Hard plating as I was raiding labs I was unable to view books that were in lockers but not displayed in the mouse view.
Is there a version that fix this issue? Thank you.