[quote=“Kevin Granade, post:19, topic:3363”]I agree that existing building walls should just be assumed to have power plugs everywhere, also we’d differentiate a “shelter wall” that’s just a wall from a “house wall” or similar, that would include electrical hardware in the component cost, so you could build your own house out in the woods or something, and a recipe to retrofit cabling into an existing wall.
Appliances would check for an adjacent wall, then search around on the map for a connected generator or batteries, and pull power from that. I’m not too concerned about the precise mechanics, it’s not too hard.[/quote]
FYI, this sounds juuuuuust right to me. Sounds like you have it planned out well, without getting super complex0r with it.
Somewhat related, maybe wind and water mills can be built sometime down the line. Know you guys are discussing the “wind” / smoke dispersion system a bit. Anything similiar exist for rivers?
And speaking of rivers: have I just not explored enough, or are there no small streams / creeks / other sources of water besides giant rivers and toilets in this game? 