It’s been a while. but I think I may or may not be back to do some more drawing.
Anyways, here are some of the adventures I’ve had with my most recent character that unfortunately died in a hospital fire.
In some house’s basement and found 2 Mutagens:
Had a Cloaking suit and recently found a UPS to power it:
Searching for a good base:
[/spoiler]
Memorial for that character:
[spoiler]Cataclysm - Dark Days Ahead version 0.A memorial file
In memory of: Claire Smith
“Burnt to death”
She was a female Backpacker when the apocalypse began.
She died on Spring of year 1, day 7, at 10:16 AM.
She was killed in a hospital in Seekonk.
Cash on hand: $20267
Final HP:
Head: 34/69
Torso: 0/84
L Arm: 46/84
R Arm: 48/84
L Leg: 50/84
R Leg: 40/84
Final Stats:
Str 0 Dex 1 Int 4 Per 5
Base Stats:
Str 8 Dex 9 Int 8 Per 8
Final Messages:
10:16 AM You’re set ablaze!
10:16 AM From the northeast you hear SMASH!!
10:16 AM You’re set ablaze! x3
10:16 AM From the southwest you hear SMASH!! x4
10:16 AM From the west you hear SMASH!! x5
10:16 AM You’re set ablaze!
10:16 AM Your sweater (fits) is completely destroyed!
10:16 AM Your tattered sweater (fits) is cut!
10:16 AM You’re set ablaze!
10:16 AM Your shredded sweater (fits) is cut!
10:16 AM Your ripped messenger bag is gouged!
10:16 AM You’re set ablaze!
10:16 AM From the west you hear SMASH!!
10:16 AM You’re set ablaze!
10:16 AM From the east you hear SMASH!! x4
10:16 AM You’re set ablaze! x2
10:16 AM Your torn sweater (fits) is cut!
10:16 AM You’re set ablaze! x2
10:16 AM From the west you hear SMASH!! x2
10:16 AM From the west you hear whump!
Kills:
B - bear x1
C - cougar x3
d - coyote x2
d - dog x2
d - fox x1
d - fox x1
M - moose x2
m - weasel x1
d - wolf x7
Z - zombie x15
z - zombie child x8
Z - fat zombie x4
Z - decayed zombie x1
Total kills: 48
Skills:
bartering: 0 (0%)
computers: 2 (2%)
construction: 1 (48%)
cooking: 0 (83%)
driving: 0 (0%)
electronics: 0 (11%)
fabrication: 0 (60%)
first aid: 3 (20%)
mechanics: 0 (77%)
speaking: 1 (99%)
survival: 1 (40%)
swimming: 0 (0%)
tailoring: 0 (16%)
trapping: 0 (6%)
archery: 0 (0%)
bashing weapons: 0 (3%)
cutting weapons: 0 (10%)
dodging: 0 (22%)
marksmanship: 2 (63%)
launchers: 0 (0%)
melee: 0 (53%)
piercing weapons: 0 (0%)
throwing: 1 (50%)
unarmed combat: 1 (99%)
handguns: 1 (11%)
rifles: 0 (12%)
shotguns: 0 (0%)
submachine guns: 2 (65%)
Traits:
Addictive Personality
Heat Dependent
Dextrous
Feathers
Lightweight
Shaolin Adept
Near-Sighted
Long Fingernails
Packmule
Phelloderm
Robust Genetics
Snout
Ongoing Effects:
Blisters - torso
Scorching torso!!
Scorching face!!
Blisters - arms
Scorching arms!!
Blisters - hands
Scorching hands!!
Blisters - legs
Scorching legs!!
Blisters - feet
Scorching feet!!
Pain (83)
Bionics:
No bionics were installed.
Power: 0/0
Weapon:
a - entrenching tool
Equipment:
-
- cargo pants (fits)
c - bra (fits)
. - fingerless gloves (fits)
l - ripped tank top (fits)
A - gold watch
? - dust mask
i - eyeglasses
U - fancy hairpin
h - torn messenger bag
) - scratched leather backpack
Inventory:
] - packed M72 LAW (1)
! - TEC-9++++ (32)
E - 9mm (86)
v - 9mm +P (50)
y - combat knife
X - cat food
F - dog whistle
Q - firecracker
p - flashlight (off) (100)
s - lighter (86)
m - makeshift crowbar
G - sewing kit (150)
M - rain coat (fits)
B - knee pads
n - sleeping bag
& - caffeinated chewing gum (19)
w - MRE - Beef
q - MRE - Chicken
u - MRE - Hotdogs [2]
t - MRE - Ravioli
z - MRE - Vegetarian
K - first aid kit (14)
H - antibiotics (135)
r - antifungal drug (15)
T - aspirin (20)
I - bandages (44)
J - cigarettes (10)
N - oxycodone (2)
S - vitamins (20)
C - plastic bottle [2]
Z - cell phone
x - teapot
( - USB drive with hackPRO
D - plastic canteen of gasoline (900)
f - water purification tablets (28)
{ - batteries (700)
Lifetime Stats
Distance Walked: 36192 Squares
Damage Taken: 631 Damage
Damage Healed: 468 Damage
Headshots: 24
Game History
| Year 1, Spring 1, 8:00 AM | evac shelter | Claire Smith began their journey into the Cataclysm.
| Year 1, Spring 1, 9:35 AM | forest | Stepped on a land mine.
| Year 1, Spring 1, 9:39 AM | gas station | Consumed mutagen.
| Year 1, Spring 1, 9:39 AM | gas station | Gained the mutation ‘Rough Skin’.
| Year 1, Spring 3, 1:13 AM | house | Became addicted to nicotine.
| Year 1, Spring 3, 6:56 PM | basement | Consumed mutagen.
| Year 1, Spring 3, 6:56 PM | basement | Gained the mutation ‘Long Fingernails’.
| Year 1, Spring 3, 6:56 PM | basement | Gained the mutation ‘Heat Dependent’.
| Year 1, Spring 3, 6:56 PM | basement | Gained the mutation ‘Phelloderm’.
| Year 1, Spring 3, 7:03 PM | basement | Consumed mutagen.
| Year 1, Spring 3, 7:03 PM | basement | Gained the mutation ‘Snout’.
| Year 1, Spring 3, 7:03 PM | basement | ‘Rough Skin’ mutation turned into ‘Feathers’
| Year 1, Spring 3, 7:03 PM | basement | Gained the mutation ‘Dextrous’.
| Year 1, Spring 5, 3:00 PM | field | Stepped on a land mine.
| Year 1, Spring 5, 3:00 PM | field | Worn hoodie (fits) was completely destroyed.
| Year 1, Spring 5, 3:00 PM | field | Worn hoodie was completely destroyed.
| Year 1, Spring 5, 3:29 PM | field | Stepped on a land mine.
| Year 1, Spring 6, 10:38 AM | gas station | Set off an alarm.
| Year 1, Spring 7, 10:11 AM | hospital | Put out the fire.
| Year 1, Spring 7, 10:13 AM | hospital | Put out the fire.
| Year 1, Spring 7, 10:15 AM | hospital | Caught on fire.
| Year 1, Spring 7, 10:16 AM | hospital | Worn sweater (fits) was completely destroyed.
| Year 1, Spring 7, 10:16 AM | hospital | Claire Smith was killed.
And since I don’t to double post Here’s my new character in the works.