[quote=“Shopkeeper, post:6, topic:13153”]It’s a gameism mechanic/non-complexity thing. Flour along with various other powdered goods and some foods like cereal aren’t just jammed into cardboard boxes, they’re packaged in plastic bags then put into those boxes for sale. When you take out the contents of a cardboard box you’re removing the plastic bag which is much smaller and more easily compacted then a rigid box, letting you fit more stuff into the same volume.
Or at least that’s how I assumed it was handled for simplicity’s sake. Seriously suggesting that loose powders should get contaminated by vermin or the environment adds nothing but tedium and micromanagement, it’s the exact same logic that led into the filthy clothes debacle.[/quote]
Ah, see, I was thinking more in the other direction. Right now most packaged goods take up about 0.25 liters, while the box they are in takes up 1L. Moreover, the unpackaged good will stack, while the boxes will not. Thus every time I’m going through a grocery store, I spend most of my UI time unboxing everything that I take of the shelves before storing it. Logistical tedium is exactly the problem.
I was thinking that perhaps the boxes should be the same size as their contents (~0.25L), so that this kind of tedious un-packaging methodology isn’t necessary.
Making the contents behave more like liquids would also make sense - but I don’t actually care about that, I just thought the image of a survivor stuffing raw flour into every corner of their backpack was odd. 