Constant C++ Runtime crashes

Constant C++ Runtime Error crashes when I try to start a new character. It happens after I click “>” to start the game and it starts building the map. This problem has followed across several builds. It’s starting to get rather annoying.

I am using Windows 7 64x (86x) and the SDL Nightly builds.

What view width/height are you using? If you are on the default (W: 12, H: 12), and you increase it (restart after) does it stop crashing at any size? I have a feeling something is trying to initialize and draw at a weird position similar to the vehicle examination crash bug. May not be the cause, but the more information available the better the cause can be tracked down and squashed properly :smiley: