I’d like to suggest a new option; configurable learning speed. Just a base modifier on the final value added to a skill when it is increased, so for example 50% of normal.
Is there any interest for this?
I wish I knew enough c++ to do this myself but I’ve never worked with the language before. The relevant code seems to be in the player::practice function on line 12991 of player.cpp.
Also, how can I donate? The “Support Us” button on the main page seems to be a dead link.
Thanks